Fallout 4 - Early Game View

As of writing this, I've played about 11-hours of Fallout 4 so far, and felt like sharing some of my early thoughts.

Already, I can say that this game is awesome.
I may get excited about a lot of things, and many games, but this game truly is awesome!.

I was a bit nervous about whether this game would live up to my hopes and expectations for Fallout, since I never really got into New Vegas.
But turns out, Fallout 4 deserves that "sequel numbering", very much so.

Fallout 4 is huge. I feel like I've barely scratched the surface, and I'm already juggling 10 quests, having to go here or there. Of course, I'm free to ignore them and just focus on the main story. But I'm enjoying the side stories, and improving my stats.

The new Perk system is pretty neat. It's a lot more streamlined.
I do wish that there was an easier way to note things on the map, since I've encountered several areas that I know I'll need to come back to later, once I unlock a certain talent. But I'll probably forget.

The game is gorgeous. Which is weird to say of a desolate wasteland. Everything has a visual weight to it, and you feel like this stuff could really exist. It makes you care about this world.

The game does have some issues though.
I found myself getting stuck on a wall, falling through a wall, NPCs seeming to disappear during conversations due to weird camera angles, seeing broken subtitles in dialogue, un-synced lips for character, etc. The game even completely crashed at one point.

But the rest of the game feels so fantastic, that it makes it easy for me to overlook the glitches. (Although hopefully they're fixed in new updates)

If I had a real complaint, it'd be that quests involved in going into a large building, end up frustrating me a bit. I get lost easily, and if I'm trying to make sure I don't overlook an item, I end up just all over the place.

There's a "crafting" aspect for weapons/armor, which is pretty clever. I didn't expect to care much for it, but it has shown so far to be fun.
Settlement management is available, but it feels natural, and I've found myself spending a surprising amount of time just playing around there.
I find myself looking forward to getting a certain material, so that I can improve a weapon, or build another piece of a settlement.

I'm still early on in the game, but I can see that I'm going to be spending many many more hours here. There's a lot to do in this game. It can be a bit overwhelming. (I had a similar issue with Skyrim.)
They key is that it doesn't feel like filler quests. Each quest feels like it belongs, and I find myself wrapped up in these issues that need to be solved. (Since I'm such a great person, and all that stuff.)

So yeah, the game has issues, but it's a lot of fun.
It's safe to say that if you liked Fallout 3, then you'll like Fallout 4.

I must admit something. After discovering that I could use "console commands" in Fallout 4, I think I'll be having even more fun.
Fallout 4 is a tough game. I'm not planning to enable god mode or anything. However, running out of ammo or having to struggle to scavenge scrap to sell for extra money.. I don't find that fun. That was an issue I had with Fallout 3. So I admit I may give myself some extra ammo now and then just to keep things going. :)

The Pip-Boy app for iPhone is really freaking sweet. It gives me instant access to my Pip-Boy functions in the game, on another screen. So I can tap over to heal, or change inventory, or have a constant map available, without constantly opening up the in-game Pip-Boy. Pretty dang cool.